Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 10 of 251 · Next page · Last page

hey! been playing the new update and I ran into a problem , i defeated the mega worm and opened the door with the mushroom key, went down a super long tunnel to another door but i dont have a key or bash to open it. Not sure what to do next !

(1 edit)

Poor guy. Died of spell weakness. kinda felt unsatisfied. The only downside Is the addiction i developed from It.

(4 edits)

Really enjoyed playing this game! I am looking forward to hopefully defeating the final boss in my next run! 

Everything from the artstyle, to the strategic yet randomized gameplay really captivated my interest. I love that this game distinguishes itself from other deckbuilders with its hand-drawn presentation and first person perspective. This is definitely up there for best games I've played of 2025!

Excited to follow the development and to see more updates in the future!

(8 edits)

I found some bugs down here:( 1、4、5maybe cause issues of game not going on 

1:sometime I delete the card  by toad shrine , the screen still stays on the front!

2: WhenI kill the monster with loot and get the card reward at the same time. The selection of two cards overlap together.

3: If I defeat the subchief  while others is live, the BGM of battle  stops  and changes into normal.

4: Rare situation: the button of next turn vanish , I can do nothing but replay  the game. I record the video , almost finish all.  How sad.

5 :Pass the final level to get the key open the door then I go through a crystal tunne. l can not meet “teeth face”  to conclude yet. Just move forward for a  long distance and see another locked door.

6 :First letter of effect of skill doesn't  be highlighted.

7 :The death image of monster remains not be removed. It was superimposed over the second summoned monster.

 

Tried and died fast, gonna try again. Wanted to complement the art style and movement, it is really unique and awesome. Love the art style!

So, you'll give a buying link? I mean, I know it's a prototype. 

(1 edit)

I've addressed this last update. the Camp keyword doesn't work or maybr i dont understand it. Camp cards will work even if both pedestals are already used. 

with these 3 cards, I can upgrade cards infinitly. I also have the well knitted so i get inifinte health too.

Being able to upgrade cards every camp without the 'Camp' card exploit still lets me make a rediclous card like this. There is currently no use to upgrade more than 1 card.

Pretty sure I am the final boss. The worm didnt even get a turn.

This game has so many things to love about it! What a phenomenal and ambitious prototype!!! We made a video covering it and I was amazed at how well this kept my attention through the entirety of this playthrough!!!

It was so fun seeing a variety of different card types and having the ability to attach more words to cards! The sound design and artwork were both incredible! This game felt like it took some of the best qualities from both Slay the Spire and Darkest Dungeon then mixed them with a bunch of mushrooms! Hahaha

Your world felt incredibly well made. Everything we came across in your game fit with the world design so effectively! It was very easy to accept every event as part of this world while keeping the player eager to see what lies in wait the further they get into the dungeon and what might lie beyond the gloom!

I'm so excited to see where this game goes and eagerly await the full release! Great work from your team! Thank you for making this game!

I cannot wait to see where this game goes.

Amazing concept with multiple decks.

Amazing art.

Nails everything.

(+1)

This game is an absolute blast all the way through although I do have one single MAJOR complaint and that is that there's not more yet. I need to experience more of this game today yesterday please.

Viewing most recent comments 1 to 10 of 251 · Next page · Last page