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I played your game for this week's "indie horror digest" event on my channel and myself as well as the viewers had a lot of fun! I need more!

goooood

This game RULES, really understands the most fun aspects of deckbuilders and gives you loads of opportunities to feel like a god. The art style works wonderfully, allowing both cute little guys and huge fuck-off monsters.  There's a lot of depth to both the combat, and the exploration! I've only done two runs, but they both felt distinct and I'm interested to try even more. If I have one criticism, it's that if your hand gets super-duper full of cards it can be pretty tough to find the ones you want, especially if they're down near the bottom of the screen. The mole shopkeep also seemed a little finicky? Tried to buy something with lockpicks and couldn't figure out how to actually pay him. Besides that, great work all around! Definitely excited to see where the project goes from here!

This is just a prototype!?! really incredible!

It has the HUGE potential. Right now, decks are a little limited, but, I'm sure that will grow as the game does. Gives me the same vibes as the opening portion of Inscryption! Definitely has the potential to be up there with the great deck builders like Slay the Spire! I'll shoot a couple dollars your way to help with future development when I can.

 Would love to see a steam release with controller support so I can play on my steam deck!

Haha yeah, cool game. No, im not obsessed. PLEASEPLEASEPLEASEPLEASEPLEASEEE MAKE IT ANDROID COMPATIBLE PLEASE!! Cant wait to see this game evolve :D

needs to be on steam yesterday lol amazing game

I bought the deck builder but I didn't get the game :[

i've started playing this last night and only stopped because it was three am - absolutely amazing game, kinda crushing on the creature we see after death ngl (´▽`ʃ♡ƪ)

I can't overstate how much I love this game and this is just an early prototype???

The style and mechanics are absolutely amazing and unique.

Can't wait to keep up with this game and see it grow and one day be an even better and fully fledged game.

Keep up the good work!

Hey! Any plans on releasing in Nintendo Switch?

thanks!

This is so fun to play. I get so addicted playing this even though I died multiple times from my own mistakes.

Wow! As a huge fan of atmospheric Roguelike Deckbuilding games, i am truly impressed with this one. The ambiance and sound design are top notch. Eager to see more of it.

I hope it becomes available on steam

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Somehow I JUST found out about this game "yesterday", aaaaand now its 5:40am. If you enjoy big stonk builds, like me, then this game is your heaven and you will lose track of time.                                                                                               Will be keeping an eye on the future of this game for sure.

Not sure if this is fixed already or maybe this is intentional but i found this neat trick 

Great game, any plans for a steam full release? I would def consider purchasing this as a full version.

One thing to note:
When in lock screen, the damage numbers on certain enemies are not visible.

Came back after the devs were so nice on TikTok! Got my butt spanked by a boss that kept evolving. Had a great time while doing it!

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Great game, lots of combos. Have put in over 25 hours.

Love to hear it! Thanks for playing and please keep an eye on how progress goes with the full game!

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Good game

thank you

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This is probably the best game I've played here on Itch.io

This comment made our day! Thanks so much - awesome to hear you had such a good time with this early version of Shroom and Gloom!

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I Agree With You

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One of the best deckbuilders I've ever played, super fun and super easy to pick up but challenging to get the hang of 12/10

Thanks so much for this! So encouraging getting this kind of feedback on the prototype!

I Played your game for a video and I really enjoyed it from the art style to gameplay there is one minor thing about the colors I would like to see the enemies be a different color from the environment but besides that no complaints here and I'll look forward to what you will do in the future 

also here's the video if you want to watch it 

非常好的游戏!使我的大脑旋转!

很高兴听到这个消息!感谢您的参与!摇滚吧!

There isn't a save function?

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This game is great, my only criticism is that it's laggy (prob cuz I'm playing on a trashy laptop) and that if you close the game, you lose all your progress

And the toad breaks my game.

作者可以添加中文吗?中国玩家非常喜欢你的游戏,并且做得很好

had a really entertaining night trying out the game, forging the same cards looked so broken but fun to play, really looking forward to what comes next

This is genuinely one of my favourite card games, I love that no matter how many times you die, each round is different enough to stay entertaining without being frustrating.
I do wish that the ending had more. I finished the game and was met with the guy that tells you that youve died, I was given the option to pick a foresight to my "draft" only to be brought back to the start to play again. this game usually takes me a few tries to finish so restating without an end makes it less appealing to play again.

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Lots of fun! Excited to see the full game when it comes out :)

hey! been playing the new update and I ran into a problem , i defeated the mega worm and opened the door with the mushroom key, went down a super long tunnel to another door but i dont have a key or bash to open it. Not sure what to do next !

It is the end of a prototype. Game doesn't exist beyond that point

i wonder how you get that far as it always blanks out before i can find this illusive door

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Poor guy. Died of spell weakness. kinda felt unsatisfied. The only downside Is the addiction i developed from It.

Woah, this is so brutal! Definitely takes the prize for most broken Catharsis ever!

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Really enjoyed playing this game! I am looking forward to hopefully defeating the final boss in my next run! 

Everything from the artstyle, to the strategic yet randomized gameplay really captivated my interest. I love that this game distinguishes itself from other deckbuilders with its hand-drawn presentation and first person perspective. This is definitely up there for best games I've played of 2025!

Excited to follow the development and to see more updates in the future!

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I found some bugs down here:( 1、4、5maybe cause issues of game not going on 

1:sometime I delete the card  by toad shrine , the screen still stays on the front!

2: WhenI kill the monster with loot and get the card reward at the same time. The selection of two cards overlap together.

3: If I defeat the subchief  while others is live, the BGM of battle  stops  and changes into normal.

4: Rare situation: the button of next turn vanish , I can do nothing but replay  the game. I record the video , almost finish all.  How sad.

5 :Pass the final level to get the key open the door then I go through a crystal tunne. l can not meet “teeth face”  to conclude yet. Just move forward for a  long distance and see another locked door.

6 :First letter of effect of skill doesn't  be highlighted.

7 :The death image of monster remains not be removed. It was superimposed over the second summoned monster.

 

Tried and died fast, gonna try again. Wanted to complement the art style and movement, it is really unique and awesome. Love the art style!

So, you'll give a buying link? I mean, I know it's a prototype. 

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I've addressed this last update. the Camp keyword doesn't work or maybr i dont understand it. Camp cards will work even if both pedestals are already used. 

with these 3 cards, I can upgrade cards infinitly. I also have the well knitted so i get inifinte health too.

Being able to upgrade cards every camp without the 'Camp' card exploit still lets me make a rediclous card like this. There is currently no use to upgrade more than 1 card.

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Pretty sure I am the final boss. The worm didnt even get a turn.

This game has so many things to love about it! What a phenomenal and ambitious prototype!!! We made a video covering it and I was amazed at how well this kept my attention through the entirety of this playthrough!!!

It was so fun seeing a variety of different card types and having the ability to attach more words to cards! The sound design and artwork were both incredible! This game felt like it took some of the best qualities from both Slay the Spire and Darkest Dungeon then mixed them with a bunch of mushrooms! Hahaha

Your world felt incredibly well made. Everything we came across in your game fit with the world design so effectively! It was very easy to accept every event as part of this world while keeping the player eager to see what lies in wait the further they get into the dungeon and what might lie beyond the gloom!

I'm so excited to see where this game goes and eagerly await the full release! Great work from your team! Thank you for making this game!

I cannot wait to see where this game goes.

Amazing concept with multiple decks.

Amazing art.

Nails everything.

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This game is an absolute blast all the way through although I do have one single MAJOR complaint and that is that there's not more yet. I need to experience more of this game today yesterday please.

Intrigued by the art but the game itself is a hell of a lot of fun. Way better than I was anticipating.

Performance wise, I did notice that after playing for a while the game slowly starts to demand more and more resources. Not sure if this is a leak or if there's a loading/caching problem, but just my observation. For reference I'm running a 13600k/32gb 10ns ram, 6950xt.


Gameplay wise I can't really think of anything I'd rather be done differently. Great game so far.

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