While it starts very suddenly, the gameplay is rather intuitive and easy to learn without instructions. I was confused on how the currency worked as I did not even notice there being any before finding the shop keeper guy and finding that I was broke. I assume there will be more card variations and mechanics as the game progresses, but I enjoyed everything gameplay wise so far.
I love the aesthetic of the game and I'm still wondering how you managed to create such a clear 3d first person perspective with hand drawn images. I did notice a few graphical bugs in the OSX Silicon version:
1) Text on cards would occasionally be covered by a black square around each character that made it difficult to read. This is probably a transparency depth issue as it would fix itself depending on the camera angle
2) When the pause menu is open some UI buttons in main game would still respond to mouse inputs. This leads to several misclicks when trying to access settings.
3) The fade screen is overlayed on top of the settings menu which can make it unreadable if the game is paused between transitions.
I would also recommend making some HUD elements more noticeable as the icons in the corner feel very small and inconsiderable in design.
i really want to try play the game but I'm running into an issue where i cant access the download page, the one after the donation page if anyone can help id appreciate
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While it starts very suddenly, the gameplay is rather intuitive and easy to learn without instructions. I was confused on how the currency worked as I did not even notice there being any before finding the shop keeper guy and finding that I was broke. I assume there will be more card variations and mechanics as the game progresses, but I enjoyed everything gameplay wise so far.
I love the aesthetic of the game and I'm still wondering how you managed to create such a clear 3d first person perspective with hand drawn images. I did notice a few graphical bugs in the OSX Silicon version:
1) Text on cards would occasionally be covered by a black square around each character that made it difficult to read. This is probably a transparency depth issue as it would fix itself depending on the camera angle
2) When the pause menu is open some UI buttons in main game would still respond to mouse inputs. This leads to several misclicks when trying to access settings.
3) The fade screen is overlayed on top of the settings menu which can make it unreadable if the game is paused between transitions.
I would also recommend making some HUD elements more noticeable as the icons in the corner feel very small and inconsiderable in design.
i really want to try play the game but I'm running into an issue where i cant access the download page, the one after the donation page if anyone can help id appreciate
Hi.
Sorry to hear you're struggling. Are you able to download other games on itch?
yeah at the time everything else still worked just not this it did fix its self this morning
The art style and the design of the cards reminds me of the game Inscryption.
Liked!
thanks!!
Liked!
I seriously hope this sees a full release on Steam or something. This concept is INCREDIBLE