Love seeing how far this has come since the jam fest drop. What were whispers have become a living breathing entity that is still, only getting better.
Second in the line up. You know I'm not always a huge fan of hallway dungeon crawls. But it works, there's enough going on here it works for the design, I really like the exploration being it own phase and deck. And I wonder what sort of lore laying around here. Good work its on the wishlist.
I enjoyed the demo. It has tremendous cinematic value. In its current form, the game is also compatible with hundreds of controllers, because if you take the keyboard/mouse defaults, and plug them into JoyToKey, the game will not interfere with layouts. In this case, I used a Duke controller. Using a mouse is slightly more comfortable, but I appreciate the degrees of freedom that allow me to do this.
I had a lot of with the Demo, really felt balanced in the battle sections!
I had even more fun messing with the exploration synergies, i played till my health was >999! Thanks for being a breath of fresh air. P.s. I love how the player character gets more and more warped as he descends.
I played two runs of the Steam demo and had a blast! (Not sure if it's any different to the prototype on here.) The camera made me a bit nauseousafter a while and viewing decks and discards is a bit slow. Also broke the game on my second run by making the hungry mace cost 0. That was very fun. I really like the card designs, game feel and aesthetics.
Thanks for playing! Great to hear you had fun!
Appreciate the feedback about path length when playing cards. We're exploring an option of adding a button that raises your cards up, which would solve this problem!
← Return to deckbuilder
Comments
Log in with itch.io to leave a comment.
Love seeing how far this has come since the jam fest drop. What were whispers have become a living breathing entity that is still, only getting better.
seriously addictive
Short, but fantastic game. Very strong Inscryption vibes, in terms of both atmosphere and music. Ate my way through the final boss. Lots of fun.
great design I really enjoyed it
this was awesome
I managed to get staple diet to draw another staple diet over and over for infinite max health!
I enjoyed the demo. It has tremendous cinematic value. In its current form, the game is also compatible with hundreds of controllers, because if you take the keyboard/mouse defaults, and plug them into JoyToKey, the game will not interfere with layouts. In this case, I used a Duke controller. Using a mouse is slightly more comfortable, but I appreciate the degrees of freedom that allow me to do this.
is possible to run this in winlator?
a linux version would be awesome, works pretty good with wine though
This was great! I love when games let you break them wide open, I can you've played Inscryption :)
THE COOLEST GAME I'VE PLAYED IN A LONG TIME! Thank you for your hard work!
PRETTIEST GAME EVER! SHROOM AND GLOOM
awesome game really enjoyed it! was not able to get very far but still had a lot of fun playing it and can not wait for full game!
such a fun game oml
A Shroom Themed 3d Rogue-like
I had a lot of with the Demo, really felt balanced in the battle sections!
I had even more fun messing with the exploration synergies, i played till my health was >999!
Thanks for being a breath of fresh air.
P.s. I love how the player character gets more and more warped as he descends.
I played two runs of the Steam demo and had a blast! (Not sure if it's any different to the prototype on here.) The camera made me a bit nauseousafter a while and viewing decks and discards is a bit slow. Also broke the game on my second run by making the hungry mace cost 0. That was very fun. I really like the card designs, game feel and aesthetics.
Only did one level but loved it ! Only "negative" thing I will say is, as I play on trackpad, the patch to the card to reach ennemies is a bit long.
Can't wait to play it again and finish the demo !
Great game !